
We're celebrating the release of Going Postal by giving 20 of you the chance to win a signed book from no other than Terry Pratchett himself!
For your chance to enter all you have to do is explore the town of Ank-Morpork in the main Going Postal flash window and collect 6 of the mystery items scattered throughout the buildings. Once you've collected all 6 items you will be entered into a prize draw for a chance to win a signed book.
Read full terms and conditions HERE
For further information on these titles please see below.
Moist Von Lipwig is a con artist and a fraud and a man faced with a life choice: be hanged, or put Ankh-Morpork's ailing postal service back on its feet.
But he's got to see that the mail gets though, come rain, hail, sleet, dogs, the Post Office Workers Friendly and Benevolent Society, the evil chairman of the Grand Trunk Semaphore Company, and a midnight killer. Getting a date with Adora Bell Dearheart would be nice, too.
Maybe it'll take a criminal to succeed where honest men have failed, or maybe it's a death sentence either way. Or perhaps there's a shot at redemption in the mad world of the mail, waiting for a man who's prepared to push the envelope...
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Football has come to the ancient city of Ankh-Morpork. And now the wizards of Unseen University must win a football match, without using magic, so they're in the mood for trying everything else.
The prospect of the Big Match draws in a street urchin with a wonderful talent for kicking a tin can, a maker of jolly good pies, a dim but beautiful young woman, who might just turn out to be the greatest fashion model there has ever been, and the mysterious Mr Nutt (and no one knows anything much about Mr Nutt, not even Mr Nutt, which worries him, too). As the match approaches, four lives are entangled and changed for ever.
Because the thing about football – the important thing about football - is that it is not just about football.
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They said it couldn’t be done. Well, it has been done, proving them wrong once again. After years of research, cunningly contrived in as many minutes, the Discworld has its map. It takes full account of the historic and much documented expeditions of the Discworld’s fêted (or at least fated) explorers: General Sir Roderick Purdeigh, Lars Larsnephew, Llamedos Jones, Lady Alice Venturi, Ponce da Quirm and, of course, Venter Borass.
Now travellers on this circular world can see it all: from Klatch to the Ramtops, from Cori Celesti to the Circle Sea, from Genua to Bhangbhangduc. The great cities of Hunghung, Pseudopolis, Al Khali and, of course, Ankh-Morpork are placed with loving care upon this world which is carried through space by Great A’Tuin.






